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Ashenmere

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Devlog

  • v1.9.4 — Combat VFX & Server Polish
    March 26, 2026 by pyrio#navmesh, #bugfix
    v1.9.4 — Combat VFX & Server Polish Spell casters were attacking you invisibly. That's fixed now, plus some backend improvements. Spell Projectiles Dark Mages and Corrupted Sprites now fire visible... Continue reading
  • v1.8.1 — The NavMesh Update
    March 26, 2026 by pyrio
    v1.8.2 — The NavMesh Update The last patch fixed the basics — login, spawns, friends. This one rebuilds the brain of the server. Mobs are smarter, terrain is real, and a lot of "why am I undergrou... Continue reading
  • v1.0.3 — Hotfix
    March 25, 2026 by pyrio#hotfix
    v1.0.3 — Hotfix Fixed a packaging issue where world data files were missing from the exported build, causing flat grey terrain with no water or biomes. The world should now load correctly... Continue reading
  • v1.0.2 — Launch Patch
    March 25, 2026 by pyrio#hotfix, #feature
    v1.0.2 — Launch Patch Fixes Fixed login and register buttons not working in release builds Fixed characters spawning at world origin (0,0,0). Humans now spawn in Thornfield, Elves in Sylvanmere Fixe... Continue reading
  • What's in Ashenmere right now (v0.108)
    March 25, 2026 by pyrio
    Ashenmere is now available for download. Here's a rundown of what's in the game as of v0.108. Character Creation Pick from 3 races (Human, Elf, Goblin) and 3 classes (Warrior, Archer, Mage). Each clas... Continue reading
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